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Recent Projects

  • Death Drive(r)s: Ghost Bike (Monu)mentalityDeath Drive(r)s: Ghost Bike (Monu)mentality
    Created by Madison Jones and Jacob Greene

    The Death Drive(r)s ARC overlays digital “ghost bikes” at locations where a cyclist has been killed or seriously injured by a car in Jacksonville, FL. These augmented overlays work to (re)place the physical ghost bikes that once stood at these locations, thereby serving as haunting digital reminders of what Gregory Ulmer refers to as the “abject sacrifices” required to maintain petrocultural values.
  • Augmenting AtlantaAugmenting Atlanta
    Created by Shannon Butts

    Augmenting Atlanta is a critical AR walking tour that examines the rhetoric surrounding the Atlanta BeltLine urban redevelopment project, a historic 22-mile railway corridor that encircles the downtown area.
  • Hitting the (Hyper)links: Augmenting Spectatorship at TPCHitting the (Hyper)links: Augmenting Spectatorship at TPC
    Created by James P. Beasley

    Hitting the (Hyper)links augments the spectator's critical experience at the Players Tournament, altering the cycle of spectacle and consumption inherent in the TPC site.
  • Articulated Detroit: Visualizing EnvironmentsArticulated Detroit: Visualizing Environments
    Created by Jacob Greene & Madison Jones

    Articulated Detroit is an interactive mobile AR walking tour down Detroit's iconic Woodward Avenue. Building from Jeff Rice’s work in Digital Detroit: Rhetoric and Space in the Age of the Network, this digital public writing project seeks to interrogate how an iconic space within Detroit—Woodward Avenue—operates as a virtual and actual environment.
  • The Augmented TarotThe Augmented Tarot
    Created by Jason Crider

    The Augmented Tarot is an augmented reality tool designed to assist users with their understanding of the Rider-Waite Tarot deck. When the camera sensor on a smartphone is pointed at any card in the Rider-Waite deck, an overlay instantly appears that provides annotated information on noteworthy iconography and symbolism present in the card.
  • Super PAC ScrambleSuper PAC Scramble
    Created by Jacob Greene & Melissa Bianchi

    Super PAC Scramble is a single-player augmented reality game that educates players about monetary donations for the 2016 U.S. presidential election.
  • Mobilizing pARisMobilizing pARis
    Created by Shannon Butts

    Beginning with posters and graffiti from May 1968, Mobilizing pARis maps the circulation of texts on the streets of Paris and creates an AR route that reunites the spread of images with the spread of people and protest.
  • Comics ARchitected: Translating the Languages of Comics in ARComics ARchitected: Translating the Languages of Comics in AR
    Created by Madeline B. Gangnes

    Comics ARchitected augments portions of the first issue of Alan Moore and Kevin O’Neill’s The League of Extraordinary Gentlemen comic book series to demonstrate how the comics page functions architecturally, and how augmented reality can preserve or disrupt the reader’s experience of a comic when providing foreign language translations.
  • EcoTourEcoTour
    Created by Shannon Butts, Madison Jones, Jacob Greene, Jason Crider, and Kenny Anderson

    EcoTour is a mobile augmented reality applications that educates local community members about environmental threats facing the Paynes Prairie Preserve State Park. The application fosters a more ecologically aware experience for visitors to Paynes Prairie by overlaying informational media onto the physical space of the park. EcoTour is funded through a Healthy Civic Campus and Community Grant from the Bob Graham Center for Public Service.
  • Lincolnville St. Augustine History TourLincolnville St. Augustine History Tour
    Created by Raja Rahim

    In collaboration with the Department of History and Samuel Proctor Oral History Program (SPOHP), Trace is currently developing a location-based history application for the neighborhood of Lincolnville in St. Augustine, FL. Drawing from a database of oral histories collected by SPOHP, the application will coordinate audio narratives from community members to historical churches, businesses, and homes throughout Lincolnville.